#include "Train.h"
#include <cstdlib> // NULL pointer

Train::Train(const Vector3& _position, int _numberWagons, ParticleSystem *ps = NULL) :
	Object(ps), position(_position), numberWagons(_numberWagons)
{
	invMass = 1/15;
	carLength = 50;
	maxSpeed = 8;

	// Create locomotive
	//particle.insert(new Particle(
	
	// Create wagons
}
